tag: rust
Apache DataFusion
Using External Indexes, Metadata Stores, Catalogs and Caches to Accelerate Queries on Apache Parquet by Andrew Lamb (InfluxData)
Embedding User-Defined Indexes in Apache Parquet Files by Qi Zhu (Cloudera), Jigao Luo (Systems Group at TU Darmstadt), and Andrew Lamb (InfluxData)
Apache DataFusion 49.0.0 Released
Highlights I found impressive
- Dynamic Filters and TopK pushdown
- Async User-Defined Functions (ask_llm?!)
- Better Cancellation for Certain Long-Running Queries
Rust Game Dev Reads
News
vleue/vleue_navigator
Navigation for Bevy with NavMesh
Avian Physics 0.3 by Joona Aalto
My highlights:
- Additionally, a new tangent_velocity property is provided to emulate the artificial movement of contact surfaces, making it possible to simulate scenarios such as
conveyor beltsor speed pads.- Physics Picking Filter
- Physics Diagnostics
Development Environment
Fixing Rust memory allocation slowdown in VS Code on Windows
Rust good reads
Rust good reads
Two Years of Rust by Fernando Borretti
The way I would summarize Rust is: it’s a better Go, or a faster Python.
Where is Rust being used? by Let’s Get Rusty
People say learning rust is the hardest thing in the world.
But that’s not true.
The hardest thing in the world is finding a rust job position.
Ragnar {Groot Koerkamp}
PhD High Throughput Bioinformatics @BMI ETH Zurich
Bevy 101 - ECS 부터 itch.io 배포까지
Bevy 101 - ECS 부터 itch.io 배포까지
박재완
- 여러 게임회사를 다닌 후
- 지금은 OLAP 데이터베이스 개발하고 있음
- Bevy 로 캐주얼 게임 만들기 시도 중
목차
- Bevy Game Engine 기초
- itch.io 에 게임 배포하기
Bevy
- A refreshingly simple data-driven game engine built in Rust
- Free and Open Source Forever!
Bevy 주요 기능
- Data Driven
- 2D, 3D Renderer, Render Graph, Animation
- Cross Platform
- Bevy UI
- Scenes
- Sound
- Hot Reloading
- Productive Compile Times
- Free and Open Source
Data Driven
All engine and game logic uses Bevy ECS, a custom Entity Component System